<We_can_help/>

What are you looking for?

<Good_things_happen/> Welcome to Conference

d

Copyright @ Select-themes

Follow us

>Augmented Reality >This Week in ARExperience
A look at Snap’s recent work for teaching American Sign Language through AR (Image provided by Snap).
A look at Snap’s recent work for teaching American Sign Language through AR (Image provided by Snap).

This Week in ARExperience

April 6, 2022 by Jon Jaehnig
  • Speaking of Quest, Meta made a number of announcements this week including:

A screenshot from the recording of XRSI’s recent Metaverse Citizens Forum in AltspaceVR – now available on YouTube if you missed it live (ARExperience).
A screenshot from the recording of XRSI’s recent Metaverse Citizens Forum in AltspaceVR – now available on YouTube if you missed it live (ARExperience).
  • Metapolis, an XR city-building platform on the Zilliqa blockchain, launched this week in an event at the Frost Science Museum in Florida.
  • Browser-based virtual collaboration platform Frame announced continued updates this week including seamless transitions between frames, an analytics dashboard for white-label clients, and more options for customizing individual frames.

    • The announcement also included more information on updates that had been initially revealed last week at Virbela Hands-In. Virbela, Frame’s parent company with its own desktop-app based virtual collaboration platform, hosted the virtual conference.
  • Wolf3D co-founder Kaspar Tiri teased “Spatial avatars with legs” in a short video on LinkedIn. The video presumably gets at an integration between the remote work platform turned metaverse cultural hub and Ready Player Me, Wolf3D’s cross-platform avatar builder.
  • Immersive recording platform LIV announced an $8.5M funding round led by, among others, the Sony Innovation Fund.

    • LIV enables recording with virtual personalities, but it also allows streaming VR content which is a big driver of new adopters – particularly in entertainment and gaming.

One potential theme this week is the idea of XR for good. Between XRSI’s meeting, VictoryXR’s Metaversities, Snap’s ASL initiative, Meta’s Earth Month experiences, and updates and recognition for Rendever and their amazing work, there’s a lot to celebrate in an industry that is often looked at with skeptical cynicism.

While it’s nice to see so much from experiences outside of enterprise and gaming, it’s also been a busy week for enterprise and gaming – which is great considering we need development in these sectors to drive hardware and software innovation and ecosystems for all of the other great things that XR has to offer.