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April 21, 2022 by Jon Jaehnig
  • U.K.-based AR experience builder Blippar announced that it is expanding its presence in the United States.

    • While AR experience building certainly isn’t a saturated market in the United States, Blippar may find itself competing more directly with the likes of 8th Wall.
  • Enterprise smart glasses manufacturer Vuzix announced that a Zoom application is now available for their glasses. The application will allow the face-to-face remote calls that we know from Zoom, but it will also enable users to show remote viewers what they see through a world-facing camera on the glasses.
  • Snapchat and the Los Angeles County Museum of Art have released the second installment of lenses in the Monumental Perspectives series. The series once again features lenses that can be experienced anywhere, but are inspired by lesser-known stories around the LA area.

    • The series was smaller this year with three lenses to last year’s five. This is contrary to expectation as Snap has put so much work into location-based tech and partnerships since last year’s inaugural series.
  • Glimpse Group subsidiary Foretell Reality was issued a patent for a VR system that allows users interaction between users of a platform accessed through different levels of immersion – for example, one user on a head-worn XR device and one user on a smartphone, tablet, or desktop.

    • If you think systems like this are already around, you’re right. Cross-platform and hardware agnostic VR-enabled experiences are common in entertainment and light-weight remote collaboration solutions. However, enterprise solutions dealing more with elements like virtual assets are trickier – and that’s what we hope to see from Glimpse.

    • One of the things that make this even more special is the network that Foretell has access to within Glimpse through the other subsidiaries. For example, 3D modeling company QReal. Sharing solutions and approaches between subsidiaries is a major column to the success of Glimpse Group as a whole.
  • The University of Michigan is partnering with Coursera to offer XR-enabled courses – the first group to do so. UofM has long had courses on XR available on the platform, which included XR-enabled modules outside of Coursera, but the new partnership enables tighter integration between courses and material.

    • UofM’s Center for Academic Innovation has fostered a robust XR initiative for the past few years now. In addition to making XR more available to students at the University and through outreach programs like the Coursera partnership, faculty members involved in XR at UofM are frequent presenters at industry events.
  • AR giant Niantic announced Peridot, an augmented reality pet care game. While some aspects of the game seem similar to their current giant in the ring, Pokémon Go, Peridot features individual creatures that players can breed with the pets of other players to create new generations.

    • We don’t know much about the game, which is only in pre-registry, but the company released a teaser trailer on YouTube this week.

This week’s news is a perfect combination of enterprise, education, art, and entertainment. It makes for a varied round-up, but it also speaks to the fact that no one industry is carrying XR. While many of us have our own pet corner of the market, it takes all kinds and provides for all kinds.

April 21, 2022 by Jon Jaehnig U.K.-based AR experience builder Blippar announced that it is expanding its presence in the United States.While AR experience building certainly isn’t a saturated market in the United States, Blippar may find itself competing more directly with the likes of 8th Wall. Enterprise smart glasses manufacturer Vuzix announced that a Zoom application is now available for their

April 13, 2022 by Jon Jaehnig Hologram creator PROTO, formerly PORTL, has announced that Sean Combs is now an advisor. Combs is also a big investor in the company but more importantly, brings with him valuable insights and connections from his decades-long career as a recording artist, actor, producer and entrepreneur. In other hologram news, XR development studio 8th Wall worked with

April 6, 2022 by Jon Jaehnig The XR Safety Initiative’s Metaverse Citizens Forum took place in AltspaceVR this week and focused, among other topics, on the use of artificial intelligence in building and populating immersive experiences. MultiBrush from Rendever announced updates including passthrough support and avatar integration. The multi-user XR painting platform was created by Rendever after the open sourcing of TiltBrush

March 31, 2022 by Jon Jaehnig Friday saw the opening of the Peace Pavillion within Spatial. Launched in collaboration with artist community The Polycount Newsfeed, the pavilion is a gallery of NFTs with proceeds going to benefit charities in the Ukraine. If that didn’t get you excited about the virtual world of NFTs, virtual gallery experience Mona partnered with Ready Player Me

March 24, 2022 by Jon Jaehnig Verizon continued trailblazing 5G-enabled XR experiences for its customers, this time partnering with Snap, Arcadia, and Cirque du Soleil for an exclusive lens. The lens recreates the “O” experience featuring motion-captured performances that even recorded finger movements of the actual Cirque du Soleil performers.Like other recent XR experiences and applications from Verizon, this experience is

March 17, 2022 by Jon Jaehnig Construction planning app HomeAR launched a product update that includes improved lighting and reflection graphics and a Revit plugin.The platform, which places 3D models of yet-to-be-constructed homes in the real-world build site, also announced that it is working on an in-model annotation tool and in-app video recording, though these features are not yet available. Snap announced

March 10, 2022 by Jon Jaehnig Top story today, Full Sail University announced the opening of its virtual production studio in Winter Park, Florida. The $3M studio was announced in November and scheduled to open this year – and so it comes right on time. The IDC released a new report on “Embracing Augmented Reality Technologies to Accelerate Your Organization’s Digital Transformation.”The

March 3, 2022 by Jon Jaehnig VR giant HTC VIVE launched its VIVERSE network of connected applications and services. Like Mark Zuckerberg’s Metaverse Connect presentation, the launch compiled a demo reel of services that were already available with technology that isn’t currently ready for mass rollout.The most significant element of the VIVERSE announcement was probably that it is intended to be

February 24, 2022 by Jon Jaehnig Emperia has announced its new Artemis platform specifically designed to manage virtual stores for the fashion industry. The Software-as-a-service solution is designed to give retailers access to and control over virtual worlds that are compatible with their existing e-commerce infrastructure. In other fashion news, Threedium and Digital Storytellers Inc. are coming together to launch the first

February 17, 2022 by Jon Jaehnig MR headset and software developer Magic Leap announced a “critical OS update for Magic Leap 1 and Magic Leap One Creator Edition.” Magic Leap is currently targeted almost exclusively at enterprise, and the update is targeted largely at developers, but other Magic Leap users should see the fruits of the update as they use their